概述
Alamofire跟AFNetworking的功能差不多,都是对URLSession的封装,对上层提供易用的网络请求接口。Alamofire和AFNetworking分别是Swift和OC的实现版本。目前,这两个网络封装库的关注度和使用率非常高,代码质量也相当不错。本文想通过对
Alamofire源码的简单分析,了解其基本框架和设计思路。源码链接:Alamofire
一个GET请求的源码分析
- 从最简单的Get请求入手,分析
Alamofire的代码。一个请求流程,可以分为请求发送流程和请求响应流程,下文将从这两个流程展开分析。 
// Get请求的调用方式
Alamofire.request("https://httpbin.org/get").responseJSON { response in
    print(response.request)  // original URL request
    print(response.response) // HTTP URL response
    print(response.data)     // server data
    print(response.result)   // result of response serialization
    if let JSON = response.result.value {
        print("JSON: \(JSON)")
    }
}
请求发送流程
Alamofire.Swift可以认为Alamofire一些对外接口的包装(Facade API)。Alamofire.request实际上是调用了SessionManager.request。
// 调用request方法
/// Creates a `DataRequest` using the default `SessionManager` to retrieve the contents of a URL based on the specified `urlRequest`.
@discardableResult
public func request(_ urlRequest: URLRequestConvertible) -> DataRequest {
    return SessionManager.default.request(urlRequest)
}
- 在
SessionManager.request,Request被组装创建,并加到发送队列中,然后等待一系列的响应事件。而SessionManager主要职责是管理发送队列,组装请求消息,设置Session相关的配置,设置工作线程等。 
// 创建request对象,并开始发送
/// Creates a `DataRequest` to retrieve the contents of a URL based on the specified `urlRequest`.
    open func request(_ urlRequest: URLRequestConvertible) -> DataRequest {
        var originalRequest: URLRequest?
        do {
            originalRequest = try urlRequest.asURLRequest()
            let originalTask = DataRequest.Requestable(urlRequest: originalRequest!)
            let task = try originalTask.task(session: session, adapter: adapter, queue: queue)
            let request = DataRequest(session: session, requestTask: .data(originalTask, task))
            delegate[task] = request
            if startRequestsImmediately { request.resume() }
            return request
        } catch {
            return request(originalRequest, failedWith: error)
        }
    }
- 接着,通过
Request.responseJSON设置JSON响应回调的处理方法。 
// 设置回调
/// Adds a handler to be called once the request has finished.
    @discardableResult
    public func responseJSON(
        queue: DispatchQueue? = nil,
        options: JSONSerialization.ReadingOptions = .allowFragments,
        completionHandler: @escaping (DataResponse<Any>) -> Void)
        -> Self
    {
        return response(
            queue: queue,
            responseSerializer: DataRequest.jsonResponseSerializer(options: options),
            completionHandler: completionHandler
        )
    }
Request.responseJSON实际上是调用Request.response,将回调添加到Request.delegate.queue,然后等待响应事件。
    /// Adds a handler to be called once the request has finished.
    @discardableResult
    public func response<T: DataResponseSerializerProtocol>(
        queue: DispatchQueue? = nil,
        responseSerializer: T,
        completionHandler: @escaping (DataResponse<T.SerializedObject>) -> Void)
        -> Self
    {
        delegate.queue.addOperation {
            let result = responseSerializer.serializeResponse(
                self.request,
                self.response,
                self.delegate.data,
                self.delegate.error
            )
            var dataResponse = DataResponse<T.SerializedObject>(
                request: self.request,
                response: self.response,
                data: self.delegate.data,
                result: result,
                timeline: self.timeline
            )
            dataResponse.add(self.delegate.metrics)
            (queue ?? DispatchQueue.main).async { completionHandler(dataResponse) }
        }
        return self
    }
- 至此,发送流程完成,接着就等待响应事件。
 
请求响应流程
一个请求的响应事件会有多个,并按循序上报,例如以下几个主要事件,
HTTPS鉴权事件
func urlSession(_ session: URLSession,task: URLSessionTask, didReceive challenge: URLAuthenticationChallenge, completionHandler: @escaping (URLSession.AuthChallengeDisposition, URLCredential?) -> Void)收到Response响应头事件
func urlSession(_ session: URLSession,dataTask: URLSessionDataTask, didReceive response: URLResponse, completionHandler: @escaping (URLSession.ResponseDisposition) -> Void)收到Response Body数据事件
func urlSession(_ session: URLSession, dataTask: URLSessionDataTask, didReceive data: Data)响应流程完成事件
func urlSession(_ session: URLSession, task: URLSessionTask, didCompleteWithError error: Error?)本文以最后一个响应流程完成事件为例,梳理下整个响应流程。
首先,
SessionDelegate会收到由URLSession.delegate上报的urlSession:task:didCompleteWithError,根据task找到URLSessionTask并通过其delegate上报事件给TaskDelegate。
    /// Tells the delegate that the task finished transferring data.
    open func urlSession(_ session: URLSession, task: URLSessionTask, didCompleteWithError error: Error?) {
        /// Executed after it is determined that the request is not going to be retried
        let completeTask: (URLSession, URLSessionTask, Error?) -> Void = { [weak self] session, task, error in
            guard let strongSelf = self else { return }
            if let taskDidComplete = strongSelf.taskDidComplete {
                taskDidComplete(session, task, error)
            } else if let delegate = strongSelf[task]?.delegate {
                delegate.urlSession(session, task: task, didCompleteWithError: error)
            }
            NotificationCenter.default.post(
                name: Notification.Name.Task.DidComplete,
                object: strongSelf,
                userInfo: [Notification.Key.Task: task]
            )
            strongSelf[task] = nil
        }
        guard let request = self[task], let sessionManager = sessionManager else {
            completeTask(session, task, error)
            return
        }
        // Run all validations on the request before checking if an error occurred
        request.validations.forEach { $0() }
        // Determine whether an error has occurred
        var error: Error? = error
        if let taskDelegate = self[task]?.delegate, taskDelegate.error != nil {
            error = taskDelegate.error
        }
        /// If an error occurred and the retrier is set, asynchronously ask the retrier if the request
        /// should be retried. Otherwise, complete the task by notifying the task delegate.
        if let retrier = retrier, let error = error {
            retrier.should(sessionManager, retry: request, with: error) { [weak self] shouldRetry, timeDelay in
                guard shouldRetry else { completeTask(session, task, error) ; return }
                DispatchQueue.utility.after(timeDelay) { [weak self] in
                    guard let strongSelf = self else { return }
                    let retrySucceeded = strongSelf.sessionManager?.retry(request) ?? false
                    if retrySucceeded, let task = request.task {
                        strongSelf[task] = request
                        return
                    } else {
                        completeTask(session, task, error)
                    }
                }
            }
        } else {
            completeTask(session, task, error)
        }
    }
- 接着,
TaskDelegate收到该事件后,恢复queue队列,按循序执行其中的回调,如ResponseJSON。 
    @objc(URLSession:task:didCompleteWithError:)
    func urlSession(_ session: URLSession, task: URLSessionTask, didCompleteWithError error: Error?) {
        if let taskDidCompleteWithError = taskDidCompleteWithError {
            taskDidCompleteWithError(session, task, error)
        } else {
            if let error = error {
                if self.error == nil { self.error = error }
                if
                    let downloadDelegate = self as? DownloadTaskDelegate,
                    let resumeData = (error as NSError).userInfo[NSURLSessionDownloadTaskResumeData] as? Data
                {
                    downloadDelegate.resumeData = resumeData
                }
            }
            // queue队列中的operaion开始按循序执行,回调到上层。
            queue.isSuspended = false
        }
    }
其他模块
除了发送,响应相关的代码,
Alamofire还有许多其他模块。例如,NetworkReachabilityManager管理网络状态。ParameterEncoding入参编解码方式。ResponseSerialization响应的反序列化方式。ServerTrustPolicyHTTPS的鉴权等等。
总结
- 分析得比较简单,抱砖引玉。